© Copyright 2022. TT Sim-Racing. All Rights Reserved.
Last Update to the OLR: 2024.08.22
Created by: Finish Line Designz (TT_M1SS-D3V10US)
Last Update: 2025.01.03
TT SIM RACING ORL
17. OLR - Flag Signals:
A:
Green Flag:
•
Time to ‘Send It!’
•
The track is open & clear of dangers.
B:
Yellow Flag & Incidents:
•
Someone ‘Sent It’ a little too hard.
•
Drivers will be shown a Yellow Flag notification to warn of an incident further up the track.
•
Drivers are prohibited from passing during a Yellow Flag condition.
•
Drivers should be on the lookout for danger.
•
Drivers don’t need to slow down, but you do need to be ready!
C:
Passed The Incident:
•
You can now ‘Send It,’ again!
•
As soon as a driver has passed the incident, the Yellow Flag notification should
automatically become a Green Flag.
o
Unless there is another incident up ahead.
D:
Red Flag:
•
Some fool ‘Sent It’ entirely too hard so Race Control has to stop the race.
•
The ‘Host’ and/or ‘Race Control’ are the only personnel with the authority to call for a ‘Red Flag’.
•
When a Red Flag is called you are required to get off the track immediately.
o
Wait for further instructions from the ‘Host’ and/or ‘Race Control’.
•
Red Flag can only be called for the following reasons:
o
A driver gets stuck on the start grid.
o
A driver (somehow) gets to start the race before the rest of the field.
o
3 or more cars take considerable damage on the 1st lap (w/’Heavy Damage’ model).
o
4 or more cars take considerable damage on the 1st lap (w/’Light Damage’ model).
o
If there is a disconnection of multiple drivers (4 or more) at the same time
from the race lobby.
E:
Blue Flag / Lap Traffic (Back-Markers):
•
You’re not ‘Sending It’ as fast as others.
•
Drivers that are about to get lapped will be shown a Blue Flag notification.
•
Do not to interfere with the lapping cars.
•
Stay on the racing line but slow down just enough to allow the lapping car an easy pass.
•
Keep your racing line predictable and try to stay out of the way.
•
If you are in ‘battle for position’ with another driver, continue your battle.
o
The lapping car will find a way around your battle.
F:
Blue Flag / Lapping Traffic (Leaders):
•
Someone is not ‘Sending It’ as fast as you.
•
It is your responsibility to make the pass cleanly & safely as possible.
•
With your skill & experience you should know When, Where & How to make a clean pass,
with little or loss of speed to you or them.
•
Be Respectful!
G:
Checkered Flag:
•
You can stop ‘Sending It’ now.
•
Your race is over.
o
This doesn’t mean the race is over for the all drivers – Be Respectful!
H:
Black Flag:
•
You need to stop ‘Sending It’, because your race is over!
•
‘Race Control’ has full discretion to ‘Black Flag’ on any driver.
•
This call can be verbal or text via In-game lobby chat.
•
The ‘Host’ may remove you from the lobby.
•
Race Stewards & G.A.S. will a discussion about your future with the race series, any
upcoming events & the ‘GT45 Gaming’ Discord server.