© Copyright 2024. TT Sim-Racing. All Rights Reserved. Last Update to the OLR: 2024.08.22
Created by: Finish Line Designz (TT_M1SS-D3V10US) Last Update: 2024.09.21
TT SIM RACING ORL
14. OLR - Corner Rights: A: The leading car has ‘Corner Rights’ to any given turn. B: As a trailing car, you must establish the sufficient overlap with the leading car before the leading car reaches the corner’s turn-in point to have any right to the corner and expect the leading car to leave racing room for you. The nose of the trailing car should be up to the rear wheel of the leading car. C: Without the required overlap, the leading driver has the right to be fully committed to the racing line of their choice. D: The leading driver must not abruptly change their line through a corner for any reason. E: If sufficient overlap is established before the turn-in point, both drivers have the right to the corner as are required to give racing room to each other. Each driver has a right to their ‘respective line’ (their side of the track) right up to the exit point. Neither driver should squeeze the other toward the inside or outside of the corner during the apex or exit. F: The ‘Turn-in’ point is the point at which the leading car begins their turn into the corner, on their chosen line. G: If the leading driver has clearly made an error to warrant a pass, the trailing driver may attack their position, with due caution and care, regardless of whether there was any pre-existing overlap. The overtaking driver must still avoid contact. H: Small errors by the leading driver may not necessarily justify a passing move. The leading driver getting a bit out of shape at times doesn’t give the trailing driver an automatic right to force a pass. The trailing driver still has the responsibility to make a pass safely and without contact. The leading driver must NOT make any sudden changes to their line in an attempt to defend their position in this situation. I: Drivers are expected to be aware of their surroundings on track, at all times. J: Drivers are highly encouraged to use the In-Game Radar System.