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Created by: Finish Line Designz Last Update: 2025.06.26
TT SIM RACING ORL
16. OLR - Defensive Driving: A: The leading car (the defending car) has the right to choose their line down the straight. • The defending car may change their racing line once while driving down a straight (Move from the outside line to the inside, or vice versa). • As the defending car approaches the corner, they may return to the racing line of their choice, providing it’s safe to do so. B: The defending driver not allowed to change their line in direct response to the attacking driver changing their line to make a pass on the defending. • This is considered ‘Blocking’. C: The defending driver is not allowed to ‘Squeeze’ another car ‘off-track or into a barrier. • This is considered ‘Blocking’. D: The defending driver has the right to take their line of choice through corners. • The defending driver may take a defensive line around the inside of a corner to protect their position, thereby forcing an attacking driver to try to pass around the outside. o This is not blocking and is considered normal racing etiquette. • The defending driver may NOT change their line mid-corner in an attempt to block a fellow competitor. E: Blocking is 100% forbidden!! • A defender is only allowed to make 1 move across the track to break slipstream and then allowed to make 1 move into the corner to defend the line they want. • A defender cannot make a move mid-corner to cut-off the nose of another car that is an illegal defense and falls under blocking which not allowed. • A defender must allow a minimum of a full car width for racing room on track for any corner. o Any less than that and you’re potentially forcing the attacking driver ’Off-Track.’ This may draw a 2nd penalty. • Track limits are the white line on the edges of the track surface. o See Section ‘Track Boundaries’ for more information.